- 30 Exp or 6 Skill Points
A character's handgun skill represents his or her accuracy with fully automatic handguns. As with other ranged weapons, the first several shots with a new gun are at a +20 TAV until the character gets a feel for the weapon's aim. It is typically recommended that the Ranged Weapon Group: Ranged skill be taken instead if a character plans on using both automatic and non-automatic weapons.
Handguns are now treated as a weapon proficiency tied to the Aim skill. The cost of this proficiency is 30 Experience or 6 Skill Points.
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