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DescriptionEdit

The character has studied one or more refined unarmed fighting techniques. Although the skill is more difficult to learn than brawling, it allows characters to perform combat skills and maneuvers with easier difficulty levels, and allows a few exclusive moves. For more details, read the section on unarmed combat.

This skill has been replaced as an 40 pt Melee Combat proficiency with special time and dedication based requirements. Learning the proficiency in game requires an instructor and 2 months worth of time per rank of Melee Combat skill.

DetailEdit

Cost
80 Experience or 6 Skill Points at character creation.
Modifiers
Agility

Back to Skills.