This is actually a collection of skills which represent a character's skill with various types of rifles: The percussion cap, the shotgun, lever-action, bolt-action, and semi-automatic rifles. This skill does not apply to automatic rifles or any kind of single-handed firearm. As with other ranged weapons, the first several shots with a new gun are with a -20 AV until the character gets a feel for the weapon's aim.

Rifles are now treated as a weapon proficiency tied to the Aim skill. The cost of this proficiency is 30 Experience or 6 Skill Points.


30 Experience or 6 Skill Points

Back to Skills.

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