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Academic[]

These skills are primarily knowledge based, sometimes requiring special training.

General[]

These are skills common to almost everyone. These skills rarely require any kind of special training.

Magical[]

Skills associated with magic or psychic ability. These skills almost always require special training or study.

Martial[]

Skills used in physical combat or defense.

Mental[]

These are skills that are more cerebral in nature and often don't require much physical skill or capability.

Physical[]

These skills typically require physical effort. Some may require special training before they can be taken.

Social[]

Social skills reflect a character's ability to interact with others.

  • Deceit
  • Determine Motive
  • Disguise
  • Influence
  • Information Gathering
  • Intimidation
  • Linguistics
  • Performance
  • Persuasion
  • Street Savvy

Trade/Craft[]

These are skills which require specialized training. Just about any professional or wage earning skill can be included in this category.

  • Bowyer/Fletcher
  • Disarm/Create Trap
  • Disguise
  • Forgery
  • Gunsmith
  • Herbalism
  • Knowledge
  • Lock Picking
  • Smithing
  • Trade/Craft

Wilderness[]

These are skills associated with wilderness and rural settings. Learning these skills in urban settings can be hard or impossible.

  • Animal Handling
  • Climbing
  • Disarm/Create Trap
  • Flora/Fauna
  • Herbalism
  • Hide
  • Hunting/Fishing
  • Move Silently
  • Survival
  • Swim
  • Tracking
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