- Special. Armor penalties apply.
This skill is used when a character attempts to move silently and avoid being heard or noticed by hearing or creatures with tremorsense. When attempting to use this skill, the character rolls a Move Silently test opposed by any potential listeners' Listen skill. Both Size and Agility adjust a character's ability to move silently.
- Agility adjustment.
- Negative value of SIZ adjustment.
A character's ability to move silently can be hindered or assisted by armor, ground conditions, and background noise.
-5 to -30 AV Creaky Floors -20 AV Gravel -10 AV Wearing hard boots or footwear +10 AV Noiseless Footing (soft carpet) +10 AV Light background noise (talking) +20 AV Moderate background noise (wind, running water) +40 AV Loud background noise (machinery, waterfall, combat noises, etc.) -variable Armor penalties.
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